[NEOBHÁJENO] Virtuální předměty jako nová investiční aktiva: Příležitosti, rizika a tvorba investiční strategie v prostředí Steam Marketplace
Show simple item record
| dc.contributor.advisor |
Sadil, Vojtěch
|
|
| dc.contributor.author |
Herda, Kristián
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|
| dc.date.accessioned |
2025-12-10T23:10:51Z |
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| dc.date.available |
2025-12-10T23:10:51Z |
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| dc.date.issued |
2025-02-10 |
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| dc.identifier |
Elektronický archiv Knihovny UTB |
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| dc.identifier.uri |
http://hdl.handle.net/10563/59069
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| dc.description.abstract |
Práca sa venuje problematike investovania do virtuálnych aktív v rámci herného prostredia platformy Steam, so zameraním na ekonomiku hier Counter-Strike: Global Offensive a Counter-Strike 2. Zameriava sa na trhové správanie herných predmetov, ako sú skiny, kapsule a modely postáv, a ich potenciál z pohľadu investovania. |
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| dc.format |
109 |
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| dc.language.iso |
cs |
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| dc.publisher |
Univerzita Tomáše Bati ve Zlíně |
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| dc.rights |
Bez omezení |
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| dc.subject |
Virtuálna ekonomika
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cs |
| dc.subject |
Steam
|
cs |
| dc.subject |
Steam Marketplace
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cs |
| dc.subject |
Herné skiny a nálepky
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cs |
| dc.subject |
Debne
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cs |
| dc.subject |
Scam
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cs |
| dc.subject |
Steam API
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cs |
| dc.subject |
Steam Forums
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cs |
| dc.subject |
Steam Store
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cs |
| dc.subject |
Cheater
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cs |
| dc.subject |
Anti-Cheat
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cs |
| dc.subject |
Lootbox
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cs |
| dc.subject |
Virtual Economy
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en |
| dc.subject |
Steam
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en |
| dc.subject |
Steam Marketplace
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en |
| dc.subject |
Skins
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en |
| dc.subject |
Stickers
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en |
| dc.subject |
Cases
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en |
| dc.subject |
Scam
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en |
| dc.subject |
Steam API
|
en |
| dc.subject |
Steam Forums
|
en |
| dc.subject |
Steam Store
|
en |
| dc.subject |
Cheater
|
en |
| dc.subject |
Anti-Cheat
|
en |
| dc.subject |
Lootbox
|
en |
| dc.title |
[NEOBHÁJENO] Virtuální předměty jako nová investiční aktiva: Příležitosti, rizika a tvorba investiční strategie v prostředí Steam Marketplace |
|
| dc.title.alternative |
[NEOBHÁJENO] Virtual Goods as New Investment Assets: Opportunities, Risks, and Investment Strategy Development in the Steam Marketplace Environment |
|
| dc.type |
diplomová práce |
cs |
| dc.contributor.referee |
Přílučíková, Jana |
|
| dc.date.accepted |
2025-09-02 |
|
| dc.description.abstract-translated |
The thesis focuses on the issue of investing in virtual assets within the gaming environment of the Steam platform, with an emphasis on the in-game economy of Counter-Strike: Global Offensive and Counter-Strike 2. It explores the market behavior of in-game items such as skins, capsules, and character models, and their potential from an investment perspective. |
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| dc.description.department |
Ústav financí a účetnictví |
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| dc.description.result |
neobhájeno |
|
| dc.thesis.degree-discipline |
Finanční trhy a technologie |
cs |
| dc.thesis.degree-discipline |
Financial Markets and Technologies |
en |
| dc.thesis.degree-grantor |
Univerzita Tomáše Bati ve Zlíně. Fakulta managementu a ekonomiky |
cs |
| dc.thesis.degree-grantor |
Tomas Bata University in Zlín. Faculty of Management and Economics |
en |
| dc.thesis.degree-name |
Ing. |
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| dc.thesis.degree-program |
Finance |
cs |
| dc.thesis.degree-program |
Finance |
en |
| dc.identifier.stag |
70259
|
|
| dc.date.submitted |
2025-08-04 |
|
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