Propagační kampaň stolní hry
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dc.contributor.advisor |
Stránský, Bohuslav
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dc.contributor.author |
Papuláková, Kristína
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dc.date.accessioned |
2019-07-04T09:10:36Z |
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dc.date.available |
2019-07-04T09:10:36Z |
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dc.date.issued |
2018-12-03 |
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dc.identifier |
Elektronický archiv Knihovny UTB |
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dc.identifier.uri |
http://hdl.handle.net/10563/44243
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dc.description.abstract |
Práca je rozdelená na dve hlavné časti. Prvá sa zaoberá stolovou hrou, jej charakteristikou a históriou. Druhá časť sa zaoberá propagačnou kampaňou a jej možnosťami v oblasti herného priemyslu. V praktickej časti bakalárskej práce predstavujem vizuálny návrh stolovej hry The Guild of Thieves, opisujem jej hernú mechaniku a dokladám zdroje inšpirácie. Taktiež predstavujem vizuálny návrh propagačnej kampane vo forme webstránky a crowdfundingovej kampane zameranej na zahraničný trh. Hlavnou cieľovou skupinou sú ľudia z hráčskej komunity, ktorí obľubujú príbehové a strategické hry. |
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dc.format |
42 s. |
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dc.language.iso |
sk |
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dc.publisher |
Univerzita Tomáše Bati ve Zlíně |
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dc.rights |
Bez omezení |
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dc.subject |
stolová hra
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cs |
dc.subject |
spoločenská hra
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cs |
dc.subject |
vizuálny štýl
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cs |
dc.subject |
propagačná kampaň
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cs |
dc.subject |
sociálne siete
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cs |
dc.subject |
crowdfunding
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cs |
dc.subject |
board game
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en |
dc.subject |
table game
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en |
dc.subject |
visual style
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en |
dc.subject |
promotional campaign
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en |
dc.subject |
social media
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en |
dc.subject |
crowdfunding
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en |
dc.title |
Propagační kampaň stolní hry |
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dc.title.alternative |
Promotional Campaign of the Board Game |
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dc.type |
bakalářská práce |
cs |
dc.contributor.referee |
Ochránková, Iveta |
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dc.date.accepted |
2019-06-11 |
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dc.description.abstract-translated |
The work is divided into two main parts. The first deals with the board game, its characteristics and history. The second part deals with the promotion campaign and its possibilities in the gaming industry. In the practical part of the bachelor thesis I present the visual design of the board game The Guild of Thieves, describing its game mechanics and the sources of inspiration. I also present a visual design of a promotional campaign in the form of a website and a crowdfunding campaign targeting the foreign market. The main target audience is the gaming community who likes story and strategy games. |
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dc.description.department |
Ateliér Digitální design |
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dc.thesis.degree-discipline |
Multimédia a design - Digitální design |
cs |
dc.thesis.degree-discipline |
Multimedia and Design - Digital Design |
en |
dc.thesis.degree-grantor |
Univerzita Tomáše Bati ve Zlíně. Fakulta multimediálních komunikací |
cs |
dc.thesis.degree-grantor |
Tomas Bata University in Zlín. Faculty of Multimedia Communications |
en |
dc.thesis.degree-name |
BcA. |
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dc.thesis.degree-program |
Výtvarná umění |
cs |
dc.thesis.degree-program |
Visual Arts |
en |
dc.identifier.stag |
51282
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utb.result.grade |
B |
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dc.date.submitted |
2019-05-10 |
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