Tištěný magazín v digitálním věku
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dc.contributor.advisor |
Skácel, Václav
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dc.contributor.author |
Hajková, Lucie
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dc.date.accessioned |
2017-07-03T09:13:13Z |
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dc.date.available |
2017-07-03T09:13:13Z |
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dc.date.issued |
2016-12-01 |
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dc.identifier |
Elektronický archiv Knihovny UTB |
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dc.identifier.uri |
http://hdl.handle.net/10563/39894
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dc.description.abstract |
Tematem me bakalarske prace je tisteny magazin v digitalnim veku. Vyuzivam tedy tiste- neho media s propojenim do digitalniho prostredi. Ve sve teoreticke casti teto prace se za- byvam magazinem, od pocatku procesu jeho tvoreni az do finalni faze, ale i zalezitostmi grafickymi s historickym podtextem. Dale zkoumam digitalni prostredi v navaznosti na to tistene a zjistuji moznosti rozsirene reality, od pojmu az po jeji vyuziti. Prakticka cast se pote zaobira resersi, ktere jsem se mimo jine dotkla jiz behem teoreticke casti, a podrob- nym popisem samotne prace. |
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dc.format |
60 s. (64 445 znaků) |
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dc.language.iso |
cs |
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dc.publisher |
Univerzita Tomáše Bati ve Zlíně |
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dc.rights |
Bez omezení |
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dc.subject |
magazin
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cs |
dc.subject |
tisk
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cs |
dc.subject |
graficky design
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cs |
dc.subject |
typografie
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cs |
dc.subject |
digitalni design
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cs |
dc.subject |
rozsirena realita
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cs |
dc.subject |
augmented reality
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cs |
dc.subject |
botanika
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cs |
dc.subject |
magazine
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en |
dc.subject |
print
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en |
dc.subject |
graphic design
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en |
dc.subject |
typography
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en |
dc.subject |
digital design
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en |
dc.subject |
augmented reality
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en |
dc.subject |
botanic
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en |
dc.title |
Tištěný magazín v digitálním věku |
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dc.title.alternative |
Printed Magazine in the Age of Digital |
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dc.type |
bakalářská práce |
cs |
dc.contributor.referee |
Vávrová, Paulína |
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dc.date.accepted |
2017-06-15 |
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dc.description.abstract-translated |
The theme of my bachelor work is a Print magazine in digital age. My whole work is based on connecting print medium with the digital one. At the beginning of my theoretical part I deal with magazine, from his first to the final step. Then I also explain some matters from graphic world with the historical context. At least but not last I deal with the options of augmented reality. Fluently continuing to the practical part of my bachelor work I am doing some research and working on the work self. |
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dc.description.department |
Ateliér Digitální design |
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dc.thesis.degree-discipline |
Multimédia a design - Digitální design |
cs |
dc.thesis.degree-discipline |
Multimedia and Design - Digital Design |
en |
dc.thesis.degree-grantor |
Univerzita Tomáše Bati ve Zlíně. Fakulta multimediálních komunikací |
cs |
dc.thesis.degree-grantor |
Tomas Bata University in Zlín. Faculty of Multimedia Communications |
en |
dc.thesis.degree-name |
BcA. |
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dc.thesis.degree-program |
Výtvarná umění |
cs |
dc.thesis.degree-program |
Visual Arts |
en |
dc.identifier.stag |
45329
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utb.result.grade |
C |
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dc.date.submitted |
2017-05-12 |
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