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Limb Range Analyzer
Cross-platform application for human limb range analysis.
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header file for MainWindow More...
#include "../Headers/sensormodule.hpp"#include "../Headers/xmlparser.hpp"#include "../Headers/hasher.hpp"#include <QMainWindow>#include <Qt3DCore/QEntity>#include <Qt3DCore/QTransform>#include <Qt3DExtras/Qt3DWindow>#include <Qt3DExtras/QForwardRenderer>#include <Qt3DExtras/QOrbitCameraController>#include <Qt3DExtras/QSphereMesh>#include <Qt3DExtras/QTorusMesh>#include <Qt3DExtras/QPhongMaterial>#include <Qt3DExtras/QPhongAlphaMaterial>#include <Qt3DRender/QCamera>#include <Qt3DRender/QPointLight>#include <Qt3DRender/QSceneLoader>#include <Qt3DRender/QMaterial>#include <Qt3DRender/QMesh>#include <QTranslator>#include <QScreen>#include <QPropertyAnimation>#include <QScrollBar>#include <QListWidgetItem>#include <QMouseEvent>#include <QPair>Go to the source code of this file.
Classes | |
| class | MainWindow |
| Represents the main class for user interface components. More... | |
Namespaces | |
| namespace | Ui |
| Namespace Ui that encapsulates MainWindow class. | |
Enumerations | |
| enum class | ExerciseType { eLimbUpper = 0 , eLimbUpperDual , eLimbLower , eLimbLowerDual } |
| The ExerciseType enumeration provides exercise recognition. More... | |
| enum class | BodyPart { eAll = 0 , eLeftArm , eRightArm , eLeftLeg , eRightLeg } |
| The BodyPart enum provides human limb recognition. More... | |
header file for MainWindow
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The BodyPart enum provides human limb recognition.
Five members are enlisted, each of them provides exact limb selection through user interface.
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The ExerciseType enumeration provides exercise recognition.
Four members are enlisted and applied for exercise filtering through application user interface.